Friday, 17 April 2015

Hey, Don't Have To Paint This...

There are times when all one can think of is Panzer Leader...


What a game!  And such a beautiful box!  The colours, the design, everything is so brilliant!


And how can anyone resist this write-up?


The rules and the scenario pack...


The moveable boards in my favourite configuration.


The Combat Results Table.


King Tigers over-running Stuarts!


The Stuarts get their revenge!


And the wonderful smell of Avalon Hill!


I love these games!

Sunday, 12 April 2015

A Tzeentchian Sunday With Wood Elves

Warhammer fun with The Kid earlier this afternoon.  A mishmash of 7th Edition Special Characters, 3rd Ed. Wood Elf stats and selection, with 4th Ed. magic cards using 6th edition casting rules.   Seemed to fit with the Tzeentchian theme of  the game. 

    Kairos Fateweaver, the Oracle of Tzeentch, sweet-talks Thuril Elf Stone and his fun-loving band of Wood Elves into the deserts of Araby... 












 
"Oh", says Thuril Elf Stone, "I will never listen to another Sweet-Talking Two-Headed Tzeentchian Trickster ever again!"
 

Tuesday, 7 April 2015

Ronin among The Cherry Blossoms...

The Easter Weekend moved our regular Sunday night game to Monday.  And if that was not upheaval enough, the Major announced that he would be supplying both the rules and all the figures for the game!  All I had to do would be to set up a small table with a slight Japanese theme.  Luckily the cherry blossoms are out so that solved one part of the table...

The ruleset that The Major brought over turned out to be Ronin from Osprey.  Which was great because I have been very curious about these rules and had almost ordered them twice.  But it was the figs that stole the show!  The Major had recently won a bunch of painted 1/35 scale Samurai, Ashigaru and retainers from ebay and was eager to show them off.  And they are fabulous!   So toylike and wonderful.  They are a little smaller than Britains toy soldiers, roughly about the size of Lego Mini-figs.  But what pleasure holding and moving them!  (I had sudden mad thoughts of selling my collection of 25/28s in order to plunge and stay in the land of 1/35!)  Anyway, enough blather...

  The local Daimyo had approved the petition of two Buntais of Bushi to settle their dispute in his courtyard under his watchful gaze.


The Major's Buntai.


The Private's Buntai.


To keep everything simple as we broke in these new rules, we both used the Bushi list and had the same force:  one Bushou, one Hatamoto, three Samurai, two Ashigaru with bows and three other Ashigaru.

The Buntais meet.


First blood!


Combat is very cool, and at times, very tense and exciting.  Each player has a set number of combat counters and secretly allocates whether they will be used for Defence or Attack or any combination of the two.


There are four different categories of wounds:  Stun, Light, Grievous and Critical.  Each affects the performance of the warriors in different ways.


The Major takes me out!!!


But my Buntai bravely and resolutely carries on.  "Honour!  Revenge!"


The marker beside the Samurai shows that he is suffering from a Grievous wound, which greatly reduces his combat effectiveness.


The machine that was the Major's Bushou!


"No, no, no.  You can't come in here!"


The spiral counters are Stun markers.  With the heady scent of all the Giant Fallen Cherry Blossoms, everyone was getting a little giddy.  (Or was it the Sapporo?)


My Last Samurai (Tom) finally gets the drop on the Major's Bushou and takes him down!   "Rear attacks are not shameful." Toms tells himself.


My Oni roar in approval!


At that, we stop.  Ronin proved to be a very enjoyable game.  I look forward to playing it again and trying out the various Attributes and Abilities that are available. 

Now to watch some Kurosawa!