Friday, 18 April 2014

Bare Table Gaming - Clan Grenadier vs. Clan Citadel

I've been enjoying the bare table aesthetic that the friendlyfungus has going on at his wonderful Warhammer the Second blog.   So when I heard that Clan Grenadier and Clan Citadel were having trouble again, naturally it just had to be settled on a bare tabletop.


First turn is decided by a Redline Wheel race down the hall.  The Purple Barracuda wins and the Grenadier Clan moves first.


  The time is 1984 on the Dwarven Calendar.  The rules are Chainmail.  The Reason for the fight has never been told. 


But will always be remembered!


Prince Grandir The Quick orders his Halfling Mercenaries to attempt to run round, and then behind the Citadel flank.   The friendly Men of the Dragonlord Company will reinforce them. 


Clan Citadel will have none of this fancy stuff - the order to "Charge" is given.  In the background, the Clan's Magician Jester Igorik Allenerak prepares his first fireball.



A young hero by the name of Ballin slams his unit into the Grenadier Shieldwall. 


The Shieldwall breaks due to Chainmail's funky Post-Morale Math Marathon and prisoners are taken!   One guard per two prisoners.  O I love Chainmail!


Grendor Nevermiss takes out the pesky Igorik in some close-range shooting.


Things are about to be decided!



The Mighty Wizard Grendir Bagotrix works his mighty magiks.


Clan Grenadier is triumphant!



Far from the battlefield a young Thane by the name of Asgard wakes...his life's work is about to begin...

4 comments:

  1. Excellent game. Clan Asgard? Now they are great Dwarf figures.

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    1. Chainmail is such great game. Although I do play it with a revolving set of house rules that change depending on my mood or the type of game I am craving at the moment. And Clan Asgard, yes! A very beautiful Clan. We may see Lord Asgard with a full Clan bodyguard over the next couple of months. Perhaps he will finally hook up with Clan Prince August...Also I would love to put together a Clan Minifigs sometime. Too bad Garrison and Hertiage did not make more Dwarfs! Thanks for the comment, Springinsfeld!

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  2. Your Dwarves are a scrappy bunch. Always getting into trouble with one another. Cool game.
    I like the idea of troops giving up and winners taking prisoners. You don't see that in most games. I need to get my hands on a copy of the old school chainmail rules sometime.

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  3. Hey Mouse, that would be great if you found some old Chainmail - it's a fun game and I think you would like it. Even just holding the little rule book is fun! And yes, my Dwarfs are an unruly and self-destructive lot, that's why they need someone like Asgard to bring them all together. Dwarves must Unite!

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